I am a Netherlands-based environment concept artist with experience in worldbuilding and visual development for games and theme parks. My work focuses on creating atmospheric, production-ready environments that enhance storytelling and support user experience.
I regularly contribute to schematic design packages in collaboration with engineers and technical 3D artists, supporting production teams throughout early and mid-development phases.
I work both independently and within multidisciplinary teams on international projects. Currently, I collaborate with P&P Projects on multiple productions for nationally and internationally acclaimed clients within the themed entertainment and leisure industry.
Additional sketches and studies are available on ArtStation and Instagram
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