Early composition sketches , as well as exploration sketch about what the city layout would be like
Exploring ideas for types of structures , following a general shape. The idea was that most, if not all buildings, would be functional towers in either a commercial, residential, military or industrial function
The whole city laid out in Blender. This was the first time I discovered the joy ( and agony ) of learning how to properly use arrays
Viewport textures and lighting
Viewport
The first experiments with 3D modeling
Modeling tiered designs for the industrial towers
Here I was exploring the type of buildings that would make up the general structure of the entire city.
Testing out textures and lighting for the upper class / residential towers
The distinctive domes were added and immediately I had a better idea of what the industrial zone would look like